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Reorganize MeshNodeBoundary: objects can no longer be built manually

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#include <mesh/MeshFlatNodeBoundary.hpp>
#include <mesh/Connectivity.hpp>
#include <mesh/Mesh.hpp>
#include <utils/Messenger.hpp>
template <size_t Dimension>
void
MeshFlatNodeBoundary<Dimension>::_checkBoundaryIsFlat(const TinyVector<Dimension, double>& normal,
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