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Reorganize MeshNodeBoundary: objects can no longer be built manually

Stéphane Del Pino requested to merge feature/update-acoustic-solver into develop

One now must use getMeshNodeBoundary which checks if the boundary exists. This also concerns

  • MeshFlatNodeBoundary (getMeshFlatNodeBoundary) and
  • MeshLineNodeBoundary (getMeshLineNodeBoundary)

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