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Commit d935de5d authored by Stéphane Del Pino's avatar Stéphane Del Pino
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Reorganize MeshNodeBoundary: objects can no longer be built manually

One now must use getMeshNodeBoundary which checks if the boundary
exists.
This also concerns
- MeshFlatNodeBoundary (getMeshFlatNodeBoundary) and
- MeshLineNodeBoundary (getMeshLineNodeBoundary)
parent 682e69c4
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