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Use m_item_to_item_matrix instead of m_face_to_node_matrix
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- src/mesh/Connectivity.cpp 12 additions, 4 deletionssrc/mesh/Connectivity.cpp
- src/mesh/Connectivity.hpp 15 additions, 4 deletionssrc/mesh/Connectivity.hpp
- src/mesh/MeshData.hpp 4 additions, 5 deletionssrc/mesh/MeshData.hpp
- src/mesh/MeshNodeBoundary.hpp 3 additions, 1 deletionsrc/mesh/MeshNodeBoundary.hpp
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