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Add construction cell stencils based defined by a node
Actually, this should work for any kind of item based stencil (face to cells, edge to nodes) using a third kind of item to define connections. This is not plugged since by applications for these stencils are not clear.
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- src/mesh/StencilArray.hpp 5 additions, 2 deletionssrc/mesh/StencilArray.hpp
- src/mesh/StencilBuilder.cpp 315 additions, 4 deletionssrc/mesh/StencilBuilder.cpp
- src/scheme/DiscreteFunctionDPkVector.hpp 10 additions, 0 deletionssrc/scheme/DiscreteFunctionDPkVector.hpp
- tests/CMakeLists.txt 2 additions, 1 deletiontests/CMakeLists.txt
- tests/test_StencilBuilder_cell2cell.cpp 1 addition, 1 deletiontests/test_StencilBuilder_cell2cell.cpp
- tests/test_StencilBuilder_node2cell.cpp 1184 additions, 0 deletionstests/test_StencilBuilder_node2cell.cpp
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